Card or prompt game
The Museum of Impossible Objects
A 43-card toolkit by Sarah Le-Fevre for storytelling, speculative fiction and ethical dilemmas, used in workshops and learning to support critical thinking, futures work and innovation.
Collection photograph by Bruno Setola

PurposeExploring and discussing
Group sizeUnknown
DurationUnknown
FacilitationLight facilitation
People behind the work
Creators and organisations
A closer look
See what it looks like
About the applied game
- Collection
- Office Collection
- Record type
- Card or prompt game
- Creators / authors
- Sarah Le-Fevre (Creator)
- Publishers
- Not recorded
- Published
- Not recorded
Source and provenance
What this record is based on
The accepted office photograph confirms the title. The Deckible listing identifies Sarah Le-Fevre and 43 cards; the creator's Ludogogy article supports the educational and critical-thinking uses.
- Ownership
- confirmed
- Identification
- confirmed
- Collection photograph
- OFFICE-PART-3-006
- Deckible product record
- The Museum of Impossible Objects
- Creator article on Ludogogy
- The Museum of Impossible Objects: Educational Field Trip